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    Project: Brandon's Classroom Design by bhughey, msolomou
    This is a worked example on a lesson about Native Americans in the Indiana region. The lesson is for ...
    Publish Status: Published
    Rate_inactive_icnRate_inactive_icnRate_inactive_icnRate_inactive_icnRate_inactive_icn   1580 Views   Comments: 7
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    Project: Plague World: A Modern Prometheus by sasha, adamaig
    This unit was developed through support of the MacArthur Foundation and is a unit in the Quest Atlan ...
    Curator Review: Accepted
    Publish Status: Published
    Rate_active_icnRate_active_icnRate_active_icnRate_active_icnRate_active_icn [6]   5132 Views   Comments: 3  
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    Project: Fixing E-Learning with Participatory Assessment by Daniel, ejameson, jenna, Stephen
    The explosion of e-learning has inflamed nagging tensions over instruction. This presents challenges ...
    Publish Status: Published
    Rate_active_icnRate_active_icnRate_active_icnRate_active_icnRate_active_icn [1]   5003 Views   Comments: 2
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    Project: Thinking of Data as Discourse by jacqbarn, msgresalfi, msolomou, ppettyjo
    This project investigates the language that emerges from two different methods of data collection--a ...
    Publish Status: Published
    Rate_inactive_icnRate_inactive_icnRate_inactive_icnRate_inactive_icnRate_inactive_icn   1904 Views   Comments: 0
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    Project: Taiga Virtual Park by sasha, adamaig, msgresalfi, aarici, ejameson, Daniel
    One of first large units designed in the Quest Atlantis project (see QuestAtlantis.org), Taiga was d ...
    Publish Status: Published
    Rate_active_icnRate_active_icnRate_active_icnRate_active_icnRate_active_icn [2]   7434 Views   Comments: 0
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    Project: Same Content, Different Context by msolomou
    This project highlights importance and value of contextualizing content in ways that afford agency, ...
    Publish Status: Published
    Rate_active_icnRate_active_icnRate_active_icnRate_active_icnRate_active_icn [1]   2308 Views   Comments: 0
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    Project: Leveraging Digital Media to Create a Participatory Learning Culture Among Incarcerated Youth by bjoseph, jrubio, joliz, JoyceBettencourt
    uCreate was the first completed Global Kids' Edge Project and took place within two jail facilities ...
    Publish Status: Published
    Rate_inactive_icnRate_inactive_icnRate_inactive_icnRate_inactive_icnRate_inactive_icn [3]   3223 Views   Comments: 0
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    Project: Affordances of Multiuser Online Role-playing Games by lina, sasha, tyler, charlenevolk
    Based on our analyses of three MMPORPGs, this worked example highlights four design affordances that ...
    Publish Status: Published
    Rate_active_icnRate_active_icnRate_active_icnRate_active_icnRate_active_icn [1]   3264 Views   Comments: 0
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    Project: Media World: Building Creativity by msolomou
    Architecture is a Unit developed in Media world to highlight how creative ideas emerge within a comm ...
    Publish Status: Published
    Rate_active_icnRate_active_icnRate_active_icnRate_active_icnRate_active_icn [1]   1396 Views   Comments: 0
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    Project: About Worked Examples by sasha, tyler
    This is an overview about the what, the why, the when, and the how of a worked example. Please ...
    Curator Review: Submitted
    Publish Status: Published
    Rate_active_icnRate_active_icnRate_active_icnRate_active_icnRate_active_icn [3]   5661 Views   Comments: 4