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    Project: Media World: Building Creativity by msolomou
    Architecture is a Unit developed in Media world to highlight how creative ideas emerge within a comm ...
    Publish Status: Published
    Rate_active_icnRate_active_icnRate_active_icnRate_active_icnRate_active_icn [1]   1579 Views   Comments: 0
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    Project: Same Content, Different Context by msolomou
    This project highlights importance and value of contextualizing content in ways that afford agency, ...
    Publish Status: Published
    Rate_active_icnRate_active_icnRate_active_icnRate_active_icnRate_active_icn [1]   2510 Views   Comments: 0
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    Project: Digital Learning: Moving Beyond The Screen by quasiben, kpeppler, dglosson
    Recent research on new media has focused on understanding how young people are adopting sophisticat ...
    Publish Status: Published
    Rate_active_icnRate_active_icnRate_active_icnRate_active_icnRate_active_icn [6]   3407 Views   Comments: 5
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    Project: Stats by msgresalfi
    The unit is another example of a Quest Atlantis game designed to support transformational play, with ...
    Publish Status: Published
    Rate_active_icnRate_active_icnRate_active_icnRate_active_icnRate_active_icn [1]   3303 Views   Comments: 0
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    Project: Fixing E-Learning with Participatory Assessment by Daniel, ejameson, jenna, Stephen
    The explosion of e-learning has inflamed nagging tensions over instruction. This presents challenges ...
    Publish Status: Published
    Rate_active_icnRate_active_icnRate_active_icnRate_active_icnRate_active_icn [1]   5145 Views   Comments: 2
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    Project: Plague World: A Modern Prometheus by sasha, adamaig
    This unit was developed through support of the MacArthur Foundation and is a unit in the Quest Atlan ...
    Curator Review: Accepted
    Publish Status: Published
    Rate_active_icnRate_active_icnRate_active_icnRate_active_icnRate_active_icn [7]   5649 Views   Comments: 3  
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    Project: Playable Fictions by sasha, adamaig, aarici, lina, ejameson
    This examples overviews what we mean by playable fictions, providing four example designs from our o ...
    Publish Status: Published
    Rate_active_icnRate_active_icnRate_active_icnRate_active_icnRate_active_icn [3]   3244 Views   Comments: 5
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    Project: River of Justice by sasha, lina, egentry
    The purpose of this site is to present the designers' account of the motivations, challenges, and so ...
    Publish Status: Published
    Rate_active_icnRate_active_icnRate_active_icnRate_active_icnRate_active_icn [4]   3441 Views   Comments: 1
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    Project: Taiga Virtual Park by sasha, adamaig, msgresalfi, aarici, ejameson, Daniel
    One of first large units designed in the Quest Atlantis project (see QuestAtlantis.org), Taiga was d ...
    Publish Status: Published
    Rate_active_icnRate_active_icnRate_active_icnRate_active_icnRate_active_icn [2]   7755 Views   Comments: 0
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    Project: Affordances of Multiuser Online Role-playing Games by lina, sasha, tyler, charlenevolk
    Based on our analyses of three MMPORPGs, this worked example highlights four design affordances that ...
    Publish Status: Published
    Rate_active_icnRate_active_icnRate_active_icnRate_active_icnRate_active_icn [2]   3376 Views   Comments: 0