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    Project: Affordances of Multiuser Online Role-playing Games by lina, sasha, tyler, charlenevolk
    Based on our analyses of three MMPORPGs, this worked example highlights four design affordances that ...
    Publish Status: Published
    Rate_active_icnRate_active_icnRate_active_icnRate_active_icnRate_active_icn [1]   3239 Views   Comments: 0
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    Project: Media World: Building Creativity by msolomou
    Architecture is a Unit developed in Media world to highlight how creative ideas emerge within a comm ...
    Publish Status: Published
    Rate_active_icnRate_active_icnRate_active_icnRate_active_icnRate_active_icn [1]   1373 Views   Comments: 0
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    Project: Designing for Participation (DFP) in Educational Videogames by ejameson, jenna, Daniel, Stephen
    This project provides a relative detailed account of the five design principles that make up Designi ...
    Publish Status: Published
    Rate_active_icnRate_active_icnRate_active_icnRate_active_icnRate_active_icn [1]   1375 Views   Comments: 0
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    Project: Family Quest: Supporting Family Learning through Intergenerational Play during Early Adolescence by ssiyahha
    This project is about supporting families to engage in intergenerational play.
    Publish Status: Published
    Rate_active_icnRate_active_icnRate_active_icnRate_active_icnRate_active_icn [1]   643 Views   Comments: 1
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    Project: Same Content, Different Context by msolomou
    This project highlights importance and value of contextualizing content in ways that afford agency, ...
    Publish Status: Published
    Rate_active_icnRate_active_icnRate_active_icnRate_active_icnRate_active_icn [1]   2298 Views   Comments: 0
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    Project: Digital Media and Learning at The Noguchi Museum: Introducing 21st Century Technology into a 20th Century Space by joliz, bjoseph, jrubio, JoyceBettencourt
    The Edge Project is a Global Kids initiative funded by the MacArthur Foundation with a goal to expan ...
    Publish Status: Published
    Rate_active_icnRate_active_icnRate_active_icnRate_active_icnRate_active_icn [1]   780 Views   Comments: 0
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    Project: Plague World: A Modern Prometheus by sasha, adamaig
    This unit was developed through support of the MacArthur Foundation and is a unit in the Quest Atlan ...
    Curator Review: Accepted
    Publish Status: Published
    Rate_active_icnRate_active_icnRate_active_icnRate_active_icnRate_active_icn [6]   5092 Views   Comments: 3  
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    Project: Digital Learning: Moving Beyond The Screen by quasiben, kpeppler, dglosson
    Recent research on new media has focused on understanding how young people are adopting sophisticat ...
    Publish Status: Published
    Rate_active_icnRate_active_icnRate_active_icnRate_active_icnRate_active_icn [6]   3159 Views   Comments: 5
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    Project: Stats by msgresalfi
    The unit is another example of a Quest Atlantis game designed to support transformational play, with ...
    Publish Status: Published
    Rate_active_icnRate_active_icnRate_active_icnRate_active_icnRate_active_icn [1]   3187 Views   Comments: 0
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    Project: Fixing E-Learning with Participatory Assessment by Daniel, ejameson, jenna, Stephen
    The explosion of e-learning has inflamed nagging tensions over instruction. This presents challenges ...
    Publish Status: Published
    Rate_active_icnRate_active_icnRate_active_icnRate_active_icnRate_active_icn [1]   4992 Views   Comments: 2